
I’m a programmer with 10+ years of experience with a focus on game development, split between Unity and web based games using Javascript, HTML5, and various game engines such as Phaser. Below are 3 projects during my time at AppLovin out of the 100s that I created.
Mr bullet
Micro-game made for AppLovin playable ad network featuring ricochet puzzle physics and particle effects. All a single file that, once downloaded, runs without any server input.
Bermuda Adventures
Micro-game focusing on simple tool choices resulting in an over the top failure scenario to encourage players to download the game to try again.
Hooked Inc
Micro-game featuring a simple swipe to collect mechanic, focusing on having an impossible to win boss to encourage players to try again by downloading the game.